Tag Archives: games

Writing immersive interactive fiction using near field communication (NFC) tags

I found a drawer full of near field communication tags and remembered this article I wrote a few years back.

Today's Author

Talented fiction writers are skilled at drawing upon their readers’ five senses–sight, hearing, taste, smell and touch.  But what if a writer had a way to truly immerse their readers into an environment where one could literally smell the zeppoles from the carnival stand or feel the forceful rush of wind from a moving passenger train past the platform?  The technology exists—sort of—in the form of near field communication (NFC) tags paired with mobile smartphone and tablet technology.

NFC tags are a form of radio-frequency identification (RFID) chips that cost mere pennies and are often sold in the form of self-adhesive stickers.  Requiring no self-contained power, NFC tags are easily programmed from freely-available software.  And when an NFC tag is physically “tapped” by an NFC-enabled smartphone or tablet, the tag issues commands to the smartphone to take an action like setting an alarm, starting an application, or for the purpose…

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Quest: Writing and Playing Text Adventure and Interactive Fiction

I read an article this morning about text adventure games and was reminded of this article I wrote a few years ago.

Today's Author

I recently stumbled upon Quest, software created and distributed under an open-source license by Alex Warren for individuals to write and play text adventure games and interactive fiction.  The platform is extremely flexible, allowing reading/playing in either a web browser, downloading to a PC for offline play, and even allowing the option for creating mobile application distributions.

Writing Quest Stories

Quest comes in two varieties for writing your own stories.  You can either download the open-source software for Microsoft Windows OS to create your masterpiece locally on your machine, or you can create a free account on the website to build your story online.  Key features include:

  • No programming skills needed
  • A full tutorial with illustrative examples
  • Write your story in any language
  • Ability to embed pictures, sound, and video
  • Encouragement to share your creation

Here’s an example of the web-editing interface:

Quest-Web-Editor

Reading/Playing Quest Stories

The homepage for Quest, http://textadventures.co.uk/

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